POV-Ray : Newsgroups : povray.binaries.images : Torus/Camera Angle Bug??? <15k jpg> : Re: Torus/Camera Angle Bug??? <15k jpg> Server Time
4 May 2024 23:31:51 EDT (-0400)
  Re: Torus/Camera Angle Bug??? <15k jpg>  
From: Eric Freeman
Date: 21 May 2000 11:48:25
Message: <39280549@news.povray.org>
"Peter Popov" <pet### [at] usanet> wrote in message
news:hc5fisksrd63ojiouqk6luivf6ep31igsr@4ax.com...
>
> povray.bugreports is a moderated group so your
> post won't show up there unless it's a confirmed
> bug. Please repost your source in one of the
> scene files groups.

I just got an email from the moderator explaining how the bugreports group
works.  I'll post the code and a description of the problem in
povray.general.

> With a camera angle of 1, the camera must be quite
> far from the object.

Yes.

> This may cause accuracy problems with complex
> shapes. Have you tried any of the following?
>
> 1) a quartic torus (in shapesq.inc, I think)

No.

> 2) an isosurface torus

No, but if it's a bug in the program, that won't fix it.

> 3) sturm

Yes.

Eric
--------------------
http://www.datasync.com/~ericfree
--------------------
"I don't like it, and I'm sorry I ever had anything to do with it."
- Erwin Schrodinger talking about Quantum Mechanics.


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